
Google Antigravity
I use Google Antigravity with agents for the development and implementation of advanced workflows.
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Featured Projects
Design and development of an AI-powered Conversational Operating System for RnD Ventures. An intelligence layer that replaces the traditional static website with a Liquid Interface (Generative UI) capable of rendering dynamic visual components in real-time based on user intent.
This conversational multi-agent assistant is a high-fidelity prototype (AI Spike) designed for All Hub in 2025, which orchestrates a team of agents to perform comprehensive website evaluations and identify improvement opportunities to increase visibility in Generative Engines like ChatGPT, Claude, Gemini, or Perplexity, and Answer Engines like Google SGE (Search Generative Experience), Bing AI, You.com, etc.
All Hub Content is a high-fidelity prototype (AI Spike) of a visual co-creation multi-agent system, designed for All Hub in 2025 with the goal of eradicating the context crisis that creators suffer when transforming their knowledge into reusable, coherent, and ready-to-publish assets.
All Hub Context is a high-fidelity prototype (AI Spike) of a conversational multi-agent system, designed for All Hub in 2025 with the goal of bridging the gap between user intent and the creation of professional deliverables.
Other Projects
Other Web Development, Virtual Reality, Augmented Reality, etc. projects in which I have also made UX design contributions.
WEB 001 is an Augmented Reality (AR) work developed between 2019 and 2021 for Open This End, presented at the 14th Havana Biennial 2021-2022, which proposes an artistic journey through the medieval depopulated area of Santa Creu de Rodes.
I participated in UX design, interactions, and the creation of photorealistic 3D assets for AR, with the aim of translating the concept of "Virtuality Continuum" into an environment-sensitive experience.
ON, Temperate Forest is a multisensory Virtual Reality (VR) experience, developed between 2017 and 2019 for Open This End, presented at the XX Cerveira International Art Biennial (Portugal), Círculo de Bellas Artes in Madrid (Spain), etc., which proposes a journey that transports the viewer to an immense ancient forest at real scale.
My participation was multidisciplinary: I participated in both UX and IxD design, as well as in the creation of photorealistic 3D assets for VR.
Puzzle video game for iPhone, developed between 2009 and 2011 for Mars Toad
, reached over 20,000 downloads, and combined Tetris-style block-falling mechanics with the mental agility of word games. My role was dual: I participated in user experience (UX) and interaction (IxD) design, and in 3D asset design.
My AI design philosophy
Beyond interfaces, designing intelligent systems. My approach is based on nine principles to ensure AI is valuable, ethical, and human-centered.
Design agents that amplify human capacity, not substitute it.
Prioritize real impact on people and business over isolated technical accuracy.
Iterate with real data so systems evolve with their context of use.
Foster dialogue flows that build trust among diverse profiles.
Extract context from direct observation, not assumptions or simulations.
Use design and prototypes to establish clear and responsible boundaries.
Connect with emotions and motivations to create AI that understands before acting.
Apply critical thinking to analyze decisions, biases, and system consequences.
Translate complex ideas into clear conversations between people, agents, and disciplines.
Tools
My toolkit for researching, designing, and prototyping user-centered AI systems, from initial research to implementing functional prototypes.

I use Google Antigravity with agents for the development and implementation of advanced workflows.

I use Claude Opus with agents to develop, implement, and automate workflows.

I use Conversational Agents (Dialogflow CX) to design sophisticated and natural conversational flows.

I use Google AI Studio to design and plan the conversational experience: prompts, flows, and interaction logic.

I use Mermaid to visually represent AI architectures, agents, and their interaction sequences.

I use Notion as a prompt and keyword library, to document user research, etc.
Ethical & Contextual AI Design
I integrate the FAST framework and EU AI Act regulations to ensure precise, bias-free, and linguistically natural conversational interactions.
To ensure European ethical and regulatory compliance.
To filter biases, toxicity, and hallucinations in models.
For liquid interfaces that adapt to real intent.
To ensure universal access in conversational environments.
For accurate and natural cultural and linguistic adaptation.

Specialized in user experiences for AI
Qualitative and quantitative methods to understand needs
Creating interactive prototypes for testing
I'm José Galán. I design and develop AI-powered conversational operating systems that transform how organizations interact with technology.
For RnD Ventures, I designed and developed the RnD Ventures AI OS: a conversational operating system that complements the traditional static website with a Liquid Interface (Generative UI), capable of generating dynamic visual components in real-time based on user intent. The architecture integrates a 4-layer defense (DLP Shield, YAML Flows, Secure RAG, and Gemini 3 Flash) validated through Red Teaming audits.
My work is grounded in the FAST Framework (Fairness, Accountability, Safety, Transparency) and EU AI Act regulations, ensuring every system I design is ethical, transparent, and human-centered.
I'm currently completing the online training programs from IBM: Generative AI Engineering Professional Certificate and AI Product Manager Professional Certificate.
Recent Training
I'm currently enrolled in the IBM Generative AI Engineering and AI Product Manager Professional Certificate programs, where I'm deepening my knowledge in generative AI engineering, AI product management, and conversational systems.
I complement this with training from the Conversation Design Institute in conversational flows, digital humans, and AI ethics, along with prompt engineering and UX for AR/VR.
2026
IBM (online training in progress)
2026
IBM (online training in progress)
2025

Conversation Design Institute (CDI)
2025

Conversation Design Institute (CDI)
2025

Conversation Design Institute (CDI)
2025

Conversation Design Institute (CDI)
2024

Vanderbilt University (online training)
2024

IBM (online training)
2024

IBM (online training)
2022

University of Michigan (online training)
2021
IxDF - The Interaction Design Foundation (online training)
2020

University of Leeds (online training)
2026
IBM (online training in progress)
2026
IBM (online training in progress)
2025

Conversation Design Institute (CDI)
2025

Conversation Design Institute (CDI)
2025

Conversation Design Institute (CDI)
2025

Conversation Design Institute (CDI)
2024

Vanderbilt University (online training)
2024

IBM (online training)
2024

IBM (online training)
2022

University of Michigan (online training)
2021
IxDF - The Interaction Design Foundation (online training)
2020

University of Leeds (online training)
Frequently Asked Questions about AI OS
Everything you need to know about how an AI Operating System can transform your business's digital presence.
Let's talk?
Are you looking for a UX designer for Artificial Intelligence who can help broaden perspectives and reduce biases in conversational AI?
Fill out the form below or, if you prefer, write to me directly at info@josegalan.dev and let's see how we can work together.